Every Drift Hunters Track (and the Real-World Name Hidden Behind It)

Every Drift Hunters Track (and the Real-World Name Hidden Behind It)

I went looking through the list of Drift Hunters tracks because a couple of the menu names never made sense to me — TYSHEN and EMASHI don’t sound like anywhere real, while TOUGE and CITY are obvious. Turns out the game’s own scene files use completely different internal names, and once I saw them side by side, a couple of the “made up” names suddenly made a lot more sense.

Table of Contents

Drift Hunters track selection menu
Drift Hunters track selection menu

Every Track and Its Internal Scene File

There are 10 playable tracks in the original Drift Hunters, plus the garage. The names on the left are what you actually see in the menu — the names on the right are what the game calls them internally, buried in the build files.

Menu NameInternal Scene File
CITYCity
DOCKSDocks_containers
DUSTDuster
EMASHIEbisu
FORESTGreen_Track
NISHURIGreen_Track2
PORTWaterfront
STADIUMDriftTrack
TOUGEMountains
TYSHENVladi
(Garage)Garage_scene

Why EMASHI Is Secretly Ebisu

This is the one that got me. EMASHI is loaded internally as a scene literally named “Ebisu” — a direct nod to the real Ebisu Circuit in Fukushima, Japan, which is basically the birthplace of organized drifting and still hosts D1 Grand Prix events today. The menu name is scrambled enough that I never would have guessed the connection just from playing, but once I saw “Ebisu” sitting in the file list, the layout of the track made a lot more sense.

TOUGE Loads a Scene Called “Mountains”

Less of a surprise once you know Japanese driving culture, but still a nice detail: TOUGE is the internal name “Mountains,” matching the real meaning of the word — a mountain pass road, which is where a lot of actual drifting culture originated before it moved to dedicated circuits. It’s a small thing, but it tells me whoever built this game actually cared about getting the references right rather than just picking track names at random.

Which Track I’d Actually Pick

After running laps on all ten, here’s roughly how I’d sort them by what they’re good for:

  • DOCKS — the most open layout of the bunch, so it’s where I’d send anyone still getting comfortable with initiating and holding a drift.
  • TOUGE — the toughest track by far. Elevation changes, tight hairpins, and barely any runoff room punish any mistake immediately.
  • CITY — tighter and more technical than Docks, with enough long stretches that it’s a solid pick once you’re chaining combos rather than just learning the basics.
  • EMASHI — worth running once you know it’s Ebisu underneath, just to see how the layout mirrors a real drift circuit’s flow.

FAQ

How many tracks does Drift Hunters have?

10 playable tracks, plus the garage where you buy and tune cars.

Why is EMASHI named Ebisu internally?

It’s a reference to Japan’s real Ebisu Circuit, one of the most well-known drifting venues in the world. The in-game menu name is scrambled, but the underlying scene file keeps the original reference.

What’s the hardest track in Drift Hunters?

TOUGE. The elevation changes, tight hairpins, and minimal runoff space make it the least forgiving track in the game.

Are these the same tracks in Drift Hunters MAX?

No. This list covers the original Drift Hunters (v1.2). Drift Hunters MAX has its own separate set of locations.

Curious to see the Ebisu layout for yourself? Load up Drift Hunters and pick EMASHI from the track list.

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Saqib Javaid

Saqib Javaid is a developer and the founder of Basketball Games Hub, built out of frustration with laggy, ad-choked, login-required browser games. He personally tests every game on the site before it's added, and writes the guides himself so players actually know how to play what they click on.